Всем привет! Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 20
Network: IP 192.168.255.17, mode MP, dedicated Yes, ports 27016 SV / 27005 CL
Executing dedicated server config file
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Server logging enabled.
Server logging data to file logs/L0104013.log
L 01/04/2007 - 12:06:01: Log file started (file "logs/L0104013.log") (game "/home/hlds_css/cstrike") (version "2949")
L 01/04/2007 - 12:06:01: server_cvar: "mp_timelimit" "30"
L 01/04/2007 - 12:06:01: server_cvar: "mp_autoteambalance" "1"
L 01/04/2007 - 12:06:01: server_cvar: "mp_c4timer" "35"
L 01/04/2007 - 12:06:01: server_cvar: "mp_flashlight" "1"
L 01/04/2007 - 12:06:01: server_cvar: "mp_footsteps" "1"
L 01/04/2007 - 12:06:01: server_cvar: "mp_freezetime" "2"
L 01/04/2007 - 12:06:01: server_cvar: "mp_friendlyfire" "0"
L 01/04/2007 - 12:06:01: server_cvar: "mp_hostagepenalty" "0"
L 01/04/2007 - 12:06:01: server_cvar: "mp_limitteams" "0"
L 01/04/2007 - 12:06:01: server_cvar: "mp_roundtime" "3"
L 01/04/2007 - 12:06:01: server_cvar: "sv_maxspeed" "320"
L 01/04/2007 - 12:06:01: server_cvar: "sv_voiceenable" "1"
L 01/04/2007 - 12:06:01: server_cvar: "sv_alltalk" "0"
L 01/04/2007 - 12:06:01: server_cvar: "sv_airaccelerate" "10"
L 01/04/2007 - 12:06:01: server_cvar: "decalfrequency" "60"
L 01/04/2007 - 12:06:01: server_cvar: "mp_falldamage" "1"
L 01/04/2007 - 12:06:01: server_cvar: "decalfrequency" "60"
L 01/04/2007 - 12:06:01: server_cvar: "sv_cheats" "0"
L 01/04/2007 - 12:06:01: server_cvar: "sv_maxspeed" "320"
L 01/04/2007 - 12:06:01: server_cvar: "decalfrequency" "60"
Master server communication disabled.
И дальше просто не грузится, в чём могут быть грабли?
Строка запуска: ./srcds_run -game cstrike +maxplayers 20 +map de_dust +ip 192.168.255.17 -port 27016 -insecure -nomaster +sv_lan 1 -debug